Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Jason Edwards
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Posted - 2008.10.24 05:21:00 -
[1]
Quote: 1 more high slot, and it can fit 3 gang links and a tractor.
Only the one gang link is worth it to be honest. 2 tractors and that link.
Quote: 1 more low slot, and it could be brought to above 120km3 hold.
You get 100km3 + 30km3 corp hangar. There you go.
Quote: 1 more med slot and it could fit a decent shield tank.
Best named XL shield booster(t2 is just more shields no cap difference) + 2 large shield extenders t2. Gives 15000+ shields and perma running xl shield booster. Which is enough to tank the 0.0 rats in fd-
Considering this is kind of meant for high sec... dont even worry about it. Even if you were to get a nasty spawn in 0.0... huge shield buffer gets you away; or gives you plenty of time to use hobgoblins to kill some of the dps and saves you.
Quote: I'd say 75m3 drone bay and 50mbit bandwith for a flight of Mediums and a flight of mining drones or (lights as replacement).
25m3 for hobs and 25m3 for mining drones t2 is plenty. Again this is meant to be a high sec ship. High sec rats cant hit hard and dont need to be that hard.
Also remember... they are probably going to be nerfing medium drones.
Quote: No offense to miners, but you already have 3 barges, 3 exhumers, and a capital, not to mention a shipload of specialist modules.
firstly the procuror is a piece of ****. Easily outmined by just about everything. Covetor is nice but by the time you actually can use it... you are mere hours from hulk. So really miners have retreiver and the exhumers. The capital isnt really that special.
Quote: The storage is temporary for one reason: it has a ship maintenance array, which means you can pull up next to it with a FREIGHTER and drag the 120,000 m3 of ore into the freighter for hauling.
Can freighters do this? If so... how long until they are removed this allowance?
Quote: The ship maintenance array cannot hold a BS, can this be increased?
This is needed.
Quote: well, think about it dude. If it has a main cargohold of 30,000 that can be expanded to 90,000 as well as with a corp hangar with a cargohold of 30,000, you can push 180,000 m3. Not to mention a ship maint bay with 400,000 m3 you could put haulers in them and fill them up as well (not sure about the maint bay though, I thought I heard something a while back about an ammunition & charges only rule when having items in a stored ship)
There seems to be different rules for different ships.
Carriers and moms can have any ships and do what they will. rorqual only allows indys and barges afaik.
Perhaps given the fact that this ship has no jumpdrive will allow this ship to have rigged up iteron 5s full of giant cans which can be filled with whatever.
I should go test :) If we can do this... oh boy that would make it a minifreighter for sure. |

Jason Edwards
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Posted - 2008.10.24 05:36:00 -
[2]
Just tested and no it wont work. No assembled cans allowed in ship maintenance. ------------------------ "There was this bright flash of light - and now this egg shaped thing is on my screen - did I level up?" |

Jason Edwards
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Posted - 2008.10.24 07:08:00 -
[3]
Originally by: Aussie Vengeance
Obviously these scenarios require the ship hangar to behave like a POS one does now - but I have not seen any evidence to refute this. Will have to check it out in Sisi and see which way the wind blows 
Ya and you can even give fleet members access to the corp hangar. So dont even matter what rights they have for corp.
Yes the cloak factor will be special. Having a megathron or raven or whatever... who has free high slots to fit a cloak for 0.0 actions will be best. |

Jason Edwards
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Posted - 2008.10.24 07:12:00 -
[4]
Originally by: Lobster Man Edited by: Lobster Man on 24/10/2008 06:29:38 Can it generate cynos and/or jump?
You can fit a cyno generator on basically everything... there's no jumpdrive. |

Jason Edwards
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Posted - 2008.10.24 14:01:00 -
[5]
wow if those changed did happen... kind of ruined the ship.
No perm run xl shield booster means the tank is <150 dps tank? Or even less...
Kind of stated that the ship wont have the option to pop a bs in ship maintenance... which destroys the whole point of having a ship maintenance of moving around ships which are rigged. Honestly who needs to move 2 hulks? I certainly dont... I do need to move a hulk and iteron 5. But cant do that. I need to move my rigged dominix or cnr. Cant do that.
There's no point... I have to make extra trips which defeats the purpose... I could just fly the ship themselves.
Mining director skill... please dont say you are going to do that. Waste of time to train for that for me. I dont ever join a fleet and the skill itself doesnt have an effect on individuals. ------------------------ "There was this bright flash of light - and now this egg shaped thing is on my screen - did I level up?" |

Jason Edwards
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Posted - 2008.10.24 14:05:00 -
[6]
Originally by: Gilgamoth
I must admit I've just done the sums and I'm horrified! If the numbers on Sisi were to be believed, it looks like it's gonna cost around 450m to make, but cost you 9bil ISK for all the BPO's to make one. All the BPO's to build a freighter are only about 7b ISK. This make Gil cry 
Regards,
Gil
Which is why the ships will be priced closer to 600m for a long time. Not to mention it will be a long time the demand will be pretty damn high and have it priced over a billion I suspect. ------------------------ "There was this bright flash of light - and now this egg shaped thing is on my screen - did I level up?" |
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